Search Issue Tracker
Fixed in 13.1.2
Fixed in 12.1.4
Votes
0
Found in [Package]
13.x.x
Issue ID
1376820
Regression
No
[URP] Lens flare do not account for render scale setting
steps
1. open repro project
2. open sample scene
3. In game view and scene view, observe lens flare (incorrect appearance)
4. In project tab, select Assets/UniversalRP-HighQuality
5. In inspector, change "Render scale" to 1.0
6. observe lens flare correct appearance
Expected: same or similar appearance when render scale changes
Actual: completely different appearance
Repro: 2022.1.0a14, 2021.2.0b17
Notes:
- also repro in built player
Comments (1)
-
ChrissTman
Feb 22, 2022 11:45
Hello, what exactly does "Fix In Review for 12.1.4" mean?
Since 12.1.4 is available from 2021.2.11.Is there any estimate when the fix will make it to unity 2021.2.X?
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Draw Additional Lights Shadowmap" calls increase when custom MaterialBlockProperty is used
- Crash on _platform_memmove when importing the "Dragon Crashers - URP 2D Sample Project" to a new 2D project
- "Shader is not supported on this GPU" warnings and and shaders are not loading when building the project for non-Chromium browsers
- [iOS][URP] The screen flickers and the "Execution of the command buffer was aborted due to an error during execution" error is thrown continuously
- Shortcut Manager shows empty conflict filter when resolving runtime conflicts involving different contexts
Resolution Note (fix version 13.1.2):
Verified the issue is fixed