Search Issue Tracker
Fixed in 2022.1.X
Fixed in 2021.2.X
Votes
0
Found in
2019.4
2020.3
2020.3.19f1
2021.1
2021.2
2022.1
Issue ID
1372644
Regression
Yes
[Device Simulator] Canvas pixelRect lags a frame behind Screen.safeArea when switching device orientation
Reproduction steps:
1. Open the attached project "Project.zip"
2. Open the Device Simulator
3. Open and Play the Sample Scene
4. Rotate the device simulator
5. Check the Console output
Expected result: Canvas pixelRect does not lag a frame behind Screen.safeArea when switching device orientation
Actual result: Canvas pixelRect lags a frame behind Screen.safeArea when switching device orientation (See attached Results.png)
Reproduces on: Device Simulator 3.0.0 - preview, 3.0.2 - preview (2019.4.32f1, 2020.3.21f1), 2021.1.0a10, 2021.1.27f1, 2021.2.0b16, 2022.1.0a13
Does not reproduce on: Device Simulator 2.2.4 - preview (2019.4.32f1, 2020.3.21f1, 2021.1.0a9)
Notes:
-Device Simulator integrated from 2021.1.0a10
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Text input field doesn't disappear when pressing "Enter" on the keyboard connected to a device and HideMobileInput is disabled
- WebGL Player flickers and logs warnings when viewport is resized and "Linear" Color Space is used
- Rigidbody recalculates its center of mass when moving its child Trigger Collider
- Sprites with different indexes than indicated in Text field of Label Inspector are being rendered
- VFX rendering a sphere when using a custom mesh
Add comment