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[IMGUI] AdaptivePerformanceGeneralSettings asset does not refresh on res...
-AdaptivePerformanceGeneralSettings asset does not refresh on resetting.-Workaround: On moving the mouse cursor on the project setti... Read more
[2D] Error in console when toggling Sprite Shape Controller component on...
Reproduction steps:1. Open attached project "SpriteShapeController.zip" and scene "SampleScene"2. In Hierarchy window, select "9-Sli... Read more
[Editor][New Scene]Creation of new scene in 2D template shows a 3D scene...
[Editor][New Scene]Creation of new scene in 2D template shows a 3D scene instead Repro Steps:1. Create a new project and create a ne... Read more
[URP] Colors slightly differ with Post-processing on and off
How to reproduce:1. Open the attached "URP_PostProcessing_ColorBug.zip" project2. Open the "SampleScene"3. Open the "Main Camera" Ga... Read more
Windows.Perception.Spatial.SpatialStageFrameOfReference Rewriter error w...
How to reproduce:1. Open the attached "Repro.zip" project2. Build to UWP Expected result: Build succeedsActual result: Build fails w... Read more
[Android] [Gles2] Some static mesh is not rendered on Mali-400 GPU
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure that Gles2 is the only Graphics API in the Player Set... Read more
Objects with URP Shader Graph materials are pink when built on WebGL
How to reproduce:1. Open user's attached "webgl_urp_bug.zip" project2. Open "SampleScene" scene3. Enter Play Mode4. Observe the cube... Read more
InvalidProgramException error is thrown when loading an Addressable asse...
How to reproduce:1. Open user's attached "BugRepro.zip" project2. Open "SampleScene" scene3. Select "GameObject" in the Hierarchy4. ... Read more
Command Buffer Blit between active Render Texture into BGRA32 Render Tex...
How to reproduce:1. Open the attached 'RenderTextureBlit.zip' project2. Open 'SampleScene' Scene3. Select 'ScreenCapture' GameObject... Read more
[Vulkan][Windows][Android] Shader compilation errors are thrown after bu...
How to reproduce:1. Open the attached project2. Make sure platform set to Android3. Go to TestRunner window (Window->General->... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
- OS Notification Documentation is missing when following hyperlink in Notifications Settings in Hub
- Canvas Scaler sets local transforms (Position, Rotation, Scale) to 0 when Canvas is edited in Prefab Mode