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Pass.CompileVariant fails to compile a variant if the shader is not supp...
STR: 1. Make a new project from the 3D template. 2. Put the attached shader and C# script in the Assets folder. 3. Use the menu "Rep... Read more
Suppressed warning is logged to the Console when using Roslyn Diagnostic...
How to reproduce: 1. Open the user's attached project 2. At the top of the Editor, go to Compilation -> Run 3. Observe the Console ... Read more
Mixing Input Test Fixture with tests not using fixture causes static sta...
Needs additional work, can be triggered by using user supplied sample and adding a touch-screen via Input debugger or using a HW tou... Read more
[DirectX11] [URP] Incorrect render result in Play Mode when Graphics API...
Reproduction steps: 1. Open the attached project "ConstantBufferUpdateIssue.zip" 2. Go to Player Settings and set the Graphics API t... Read more
No error if setting a property with the same name but different types
STR: 1. Create a new project using the 3D template 2. Copy the attached script to the Assets folder 3. Assign this script to the mai... Read more
“Invalid path in AssetBundleProvider:." is thrown when loading an update...
How to reproduce: 1. Open the user's attached "2077Demo.zip" project 2. Set the webserver address on line 131 in the "Launch.cs" sc... Read more
[Addressables] Content update fails when assets are at the root director...
How to reproduce: 1. Open the user's attached project and Entry scene 2. Select Window/AssetManagement/Addressables/Groups and Build... Read more
Stack overflow exceptions is thrown when using System.IO.MonoIO.Seek & A...
Steps to reproduce: 1. Open user's attached project "OverflowSmallRepro.zip" 2. Build the addressable groups 3. Open the scene Scen... Read more
"cannot convert from 'Unity.Barracuda.BarracudaArray' to 'float[]'" usin...
Reproduction steps: # Download and open the Ml-agents project: [https://github.com/Unity-Technologies/ml-agents] # Update Barracud... Read more
[Test Runner] Consecutive tests results in play mode do not have fresh c...
Reproduction steps: 1. Open Attached project "Tests" 2. Open PlayMode in Test Runner (Window -> General -> Test Runner -> PlayMode) ... Read more
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