Search Issue Tracker
Fixed
Fixed in 2020.3.39f1, 2021.3.12f1, 2022.1.20f1, 2022.2.0b5, 2023.1.0a2
Unknown (hidden) 2019.4.X
Votes
0
Found in
2023.1.0a1
Issue ID
UUM-1157
Regression
No
Paused AudioSource starts playing when adjusting AudioSource.time
How to reproduce:
1. Open the attached project "audiotest.zip"
2. Build And Run the project
3. Press the play button to start playing audio
4. Press the pause button
5. Drag the slider
Expected results: Audio stays paused
Actual results: Audio starts playing
Reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text is unreadable when DLSS is applied to the Canvas with Render Mode set to World Space
- NullReferenceException errors appear in the Console when changing the values of Visual Effect Control Clip Events' Attributes
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
Resolution Note (fix version 2022.1.20f1):
Fixed in: 2022.1.20f1
Resolution Note (fix version 2021.3.12f1):
Fixed in: 2021.3.12f1
Resolution Note (fix version 2020.3.39f1):
Fixed in: 2020.3.39f1
Resolution Note (2019.4.X):
Will not land in final 2019.4 build.