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[Android] App in CrashReporting::CrashReport::CaptureMetadata when handl...
To reproduce:1. Open the attached project2. Open 201830f2 scene3. Build a Gradle build4. Run on Android device Backtrace (see attach... Read more
[Deployment Management] Editor crashes while making script only build if...
Editor crashes while making script only build if regular build was cancelled before. Refer the attached video Steps to reproduce:1) ... Read more
[Mobile] Reflection is distorted when using Baked reflection probes
1. Open the attached project;2. Open SampleScene;3. Make sure Reflection Probe type is set to Baked;4. Rebake Reflection probes;5. S... Read more
[Visual Effect Graph] Creating a VFX while using Legacy Render Pipe Sett...
Reproduction steps: 1. Open "PackageManagerBroken.zip" project2. "Hidden/VFX/System 1/Quad Output" -> "Compile and show code"3. E... Read more
[Android] On some devices view doesn't rotate to the opposite one of how...
How to reproduce:1. Open the attached project2. Build and run Main scene on device (press autorotation button and enable all orienta... Read more
[HDRP] Glitches and graphic errors in the Build when using a lot of 8k t...
To reproduce:1. Download and open a project from ownCloud - https://oc.unity3d.com/index.php/s/LlrqqsMzXFoUPz2 (password is in the e... Read more
[UIElements] TextField padding is missing on the right side when text is...
How to reproduce:1. Open attached "Bug_UIElements_Padding.zip" project2. Go to Test -> "UIElements_Padding_Bug"3. Observe TextFie... Read more
Some Pointer Event Data are set to null if getting them with OnPointerDo...
How to reproduce:1. Open the attached "case_1103075-Pointer Event Data repro" project2. Open "NewBehaviorScript3. Add a Breakpoint o... Read more
[IL2CPP] Build fails with abstract methods and generics
Steps to reproduce:1. Download attached project2. Build standalone player with IL2CPP backend Expected results: project successfully... Read more
[Android] "Preserve framebuffer alpha" flag always shows the phone backg...
Steps to reproduce:1. Open user attached project2. Make sure that Preserve Framebuffer Alpha is enabled3. Build & Run to an Andr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used