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Saving Prefabs into StreamingAssets should be improved
Steps:1. Create StreamingAssets folder in Assets folder2. Drag any GameObject from the scene inside this folder==>GameObject beca... Read more
[Packman] Custom Packages do not have Preview/Experimental tag when they...
How to reproduce:1. Create a new project2. Open the Package Manager3. In the Package Manager press +->"Add package from git URL..... Read more
Files checkboxes remain unchecked when selecting the 'All' option in Col...
Reproduction steps:1. Open the attached '1382253-sample' project2. Go to 'Window -> Collaborate'3. Check the 'All' checkbox Expec... Read more
OnMove() debugs a different value than Input Debugger when quickly press...
Reproduction steps:1. Connect the controller2. Open the "SampleScene" Scene in the attached project "Scifi Platformer.zip"3. Open th... Read more
Flickering/frozen textures when AR Occlusion manager is disabled
Reproduction steps:1. Download and open the attached "ar-depth-occlusion-ios-bug.zip" project2. Build and deploy the project to iOS3... Read more
Overrides window height is not adjusted when notifications also present ...
Steps:1. Open attached project2. Instantiate model prefab3. Add a few GameObjects as the children to it4. Open Overrides window==>... Read more
Unpacked light prefabs revert to realtime when entering playmode without...
Reproduction steps:1. Open the attached project "1393020.zip"2. Open Scenes/SampleScene3. Select "Directional Light" in the Hierarch... Read more
[UI Toolkit] Visual element Transform values don't reset when setting th...
How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" (Assets/Bugs/ResetTransformStylesIssue/Scenes/Sam... Read more
[URP][MacOS] Getting Light artifacts in a Scene view with Spot Lights wh...
Reproduction steps:1. Open the attached Unity project "FlickeringIssue.zip"2. Navigate to the Scene folder and open the "InLight.uni... Read more
[Win10] Graphics.DrawProceduralNow from OnRenderObject breaks when World...
How to reproduce:1. Open the user's attached project "PC_URP_2020_3.zip"2. In the Project window's Searchbox search for "PointCloud-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Uninitialized variable warning appears in the Inspector of a custom shader when the variable is initialized
- "Failed creating toolbar element from ID..." error is thrown when resetting the Scene view Overlay layout while an Asset Transformer Toolbox overlay is active
- Entity ID for Font Assets is serialized twice which throws an error when using Debug Inspector
- Play Mode can be entered when disabling Adaptive Performance and pressing either the Play Mode button or the keyboard shortcut to enter Play Mode before recompilation leading to errors and warnings thrown
- Parent ListView element also becomes selected when inner ListView element is selected