Search Issue Tracker
Not Reproducible
Votes
0
Found in
2019.4
2019.4.28f1
2020.3
2021.1
2021.2
2022.1
Issue ID
1347180
Regression
No
[XR SDK] Skinned mesh renderer disappears when it is almost out of visible viewport
Reproduction steps:
1. Open the attached project ("VRTest.zip")
2. Open the "SampleScene" scene
3. Enter the play mode
4. Move scene camera or headset near the robotic hand
5. Try to get a headset or scene camera out of the viewpoer of the robotic hand
Expected result: Robotic hand is visible in the view
Actual result: Robotic hand disappears (see "scene_view.mp4", "game_view.mp4" videos)
Reproducible with: 2019.4.30f1, 2020.3.17f1, 2021.1.19f1, 2021.2.0b9., 2022.1.0a6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Win] Player splashscreen does not fade into the first scene unlike shown in the preview
- "Open Reference" button on Lens Flare (SRP) component opens a missing page when no URP asset is assigned in Project Graphics Settings
- HDRP Light shadows switch Type from Soft to Hard after re-enabling the Shadow Map option
- [AI Assistant] Banner content is clipped and inaccessible when Assistant window is docked or narrow
- Crash on CheckDeviceStatus when opening a UI Panel in Play mode on a specific project
Add comment