Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2021.2.X, 2022.1.X
Votes
0
Found in
2019.4
2020.3
2021.1
2021.2
2021.2.0b7
2022.1
Issue ID
1360138
Regression
No
ContextMenuItem is not working with List collections when right clicking the values in the Inspector window
How to reproduce:
1. Open the user's attached project
2. Open scene Scene
3. Select the GameObject "SomeObject" in the Hierarchy view
4. In the Inspector window, mouse over "Value" under Some Script and right-click the title
5. Note the "Randomize" option in the context menu that appears
6. Mouse over the "List" title and right-click
7. Mouse over the "List 2" title and right-click
Expected result: "Randomize List" option appears for both List context menus
Actual result: no custom context menu item appears for either List
Reproducible with: 2019.4.30f1, 2020.3.17f1, 2021.1.18f1, 2021.2.0b9, 2022.1.0a6
Notes: the option appears when right-clicking List elements
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
Resolution Note (fix version 2021.1):
Fixed in 2022.2.0a2
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0b10
Resolution Note (fix version 2021.2):
Fixed in 2021.2.14f1