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[Mac] Editor crashes when importing a folder with an FBX file and its me...
Reproduction steps:1. Create a new project2. Unzip and import the user's attached "004.zip" folder3. Observe crash Reproducible with... Read more
Incremental GC Pushes Invalid Stack Range on Windows
The incremental GC mode does not pause threads before pushing stacks and registers. This PR introduced changes that do not handle st... Read more
[XR] [OpenXR] Text rendering doesn't match between Single Pass Instanced...
text rendering (screen space, both Text mesh Pro and Unity Text) is shifted between Single Pass Instanced and Multipass for DX11 and... Read more
Shader Graph preview window is empty when using Deferred Rendering Path
Reproduction steps:1. Open the attached 'DefferedShaderGraph' project2. Observe the 'ShaderGraphTest' asset in the Shader Editor Exp... Read more
"ObjectDisposedException: Cannot access a disposed object." error thrown...
How to reproduce:1. Open the attached project "Sample.zip"2. Open Assets/ARRaycast/ARRaycast.unity3. Enable Holographic Remoting for... Read more
Multiple Prefabs flicker in the Project window when doing changes to one...
How to reproduce:1. Open the attached Unity project "My project (4).zip"2. In the project select Cube GameObject in the Hierarchy wi... Read more
Text is not displayed in builds when setting different fonts for differe...
Reproduction steps:1. Open the attached 'LocalizationBugReport' project2. Open the 'SampleScene'3. Go to the 'Window -> Asset man... Read more
"Unity has stopped working" window is skipped when the Editor crashes
Reproduction steps:1. Open the attached project "crashHandler.zip"2. Open Scenes/SampleScene3. Enter the Play Mode Expected result: ... Read more
Type or namespace name UIDocument could not be found when opening the pr...
Reproduction steps:1. Open the attached project "1408441.zip"2. Observe the console Expected result: No errors upon opening the proj... Read more
Raycast may fail after moving a lot of Game Objects
How to reproduce:1. Open and run the attached project (PhysicsTest.zip)2. Observe the Console and wait until the Editor pauses becau... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Audio files fail to be imported when the file path is 260 characters or longer
- Error SGICE002 is wrongly shown when more than one argument is passed into GetComponentRW()
- Crash on MeshRenderer::DispatchUpdate when disabling the second Mesh Renderer on a GameObject
- Inaccurate collisions when resizing Game view
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector