Search Issue Tracker
Fixed in 2021.3.19f1
Fixed in 2021.3.X, 2022.1.X, 2022.2.X, 2023.1.X, 2023.1.0a17
Votes
2
Found in
2021.3.11f1
2022.1.20f1
2022.2.0b11
2023.1.0a14
Issue ID
UUM-11582
Regression
No
Shader Graph preview window is empty when using Deferred Rendering Path
Reproduction steps:
1. Open the attached 'DefferedShaderGraph' project
2. Observe the 'ShaderGraphTest' asset in the Shader Editor
Expected result: A blue circle in the preview window
Actual result: The preview window is empty
Reproducible with: 12.0.0 (2021.2.0a4), 12.1.5 (2021.2.14f1), 13.1.6 (2022.1.0b10), 14.0.0 (2022.2.0a7)
Could not test with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.30f1) (Deferred Rendering Path is available from URP 12.0.0)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 2023.1):
Fixed in: 2023.1.0a17
Resolution Note (fix version 2022.2):
Fixed in: 2022.2.0b14
Resolution Note (fix version 2022.1):
Fixed shader graph's preview window when using deferred in URP
Resolution Note (fix version 2021.3):
2021.3.19f1