Search Issue Tracker
Fixed
Fixed in 2021.3.19f1, 2022.1.24f1, 2022.2.0b14, 2023.1.0a17
Votes
2
Found in
2021.3.11f1
2022.1.20f1
2022.2.0b11
2023.1.0a14
Issue ID
UUM-11582
Regression
No
Shader Graph preview window is empty when using Deferred Rendering Path
Reproduction steps:
1. Open the attached 'DefferedShaderGraph' project
2. Observe the 'ShaderGraphTest' asset in the Shader Editor
Expected result: A blue circle in the preview window
Actual result: The preview window is empty
Reproducible with: 12.0.0 (2021.2.0a4), 12.1.5 (2021.2.14f1), 13.1.6 (2022.1.0b10), 14.0.0 (2022.2.0a7)
Could not test with: 7.7.1 (2019.4.36f1), 10.8.1 (2020.3.30f1) (Deferred Rendering Path is available from URP 12.0.0)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 2023.1.0a17):
Fixed in: 2023.1.0a17
Resolution Note (fix version 2022.2.0b14):
Fixed in: 2022.2.0b14
Resolution Note (fix version 2022.1.24f1):
Fixed shader graph's preview window when using deferred in URP
Resolution Note (fix version 2021.3.19f1):
2021.3.19f1