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Serialization layout errors when using classes with arrays of structs co...
Steps to reproduce:1. Open user-supplied project2. Run the Sample scene Expected: no errors appearActual: errors appear Reproduced i... Read more
TMP_SubMeshUI Raycast Target doesn't follow TextMeshPROUGUI Preset Values
How to reproduce:1. Open the attached TextMeshPRO-RaycastTarget-Bug.zip project2. Open the InitScene and Enter the Play mode3. In th... Read more
PPv3 LUT not merged due to per frame recalculation which causes a perfor...
How to reproduce:1. Open the attached "URP_PerfTest" and "PPv2_PerfTest" projects2. Build both for Android3. Inspect the performance... Read more
PPv3 Bloom does more pyramid levels than PPv2 which causes non-negligabl...
How to reproduce:1. Open the attached "URP_Bloom" and "PPv2_Bloom" projects2. Build both projects for Android3. Inspect the performa... Read more
[Burst] Unexpected exception in Burst.Compiler.IL.Helpers.MethodDecoderE...
How to reproduce:1. Create a new Unity project2. Download and import the Burst package3. Import the tester-attached script(TestScrip... Read more
Profiler Timeline view selection window has incorrect position when expa...
To reproduce:1. Open Profiler window2. Load attached data file3. In the Timeline view expand Profiler thread4. Click Profiler.SyncGl... Read more
[XR][Oculus Rift] Editor crashes on entering in play mode when Oculus Ri...
When Oculus Rift is Plugged and entered play mode causes the editor to crash, refer attache video Prerequisite: Make sure Oculus Rif... Read more
[Input System][Windows] switching primary mouse button not recognized
-error: when you switch the primary mouse button in the system setting the new Input System doesn't recognize that -repro:--create n... Read more
[IMGUI][PackMan] Character "i" in "Available" get mixed with character "...
Character "i" in "Available" get mixed with character "l" in the PackageManager Steps to Repro: 1. Create a new Project2. Open Packa... Read more
[URP] Stencil settings of Render Object does not get applied when changi...
Reproduction steps:1. Open the project from the attached file "1241218.zip"(link in edit)2. From Assets open the CustomForwardRender... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open