Search Issue Tracker

Won't Fix



Found in [Package]


Issue ID




PPv3 LUT not merged due to per frame recalculation which causes a performance regression when compared to PPv2

Package: Scriptable Render Pipeline Universal


How to reproduce:
1. Open the attached "URP_PerfTest" and "PPv2_PerfTest" projects
2. Build both for Android
3. Inspect the performance of each build

Expected results: URP/PPv3 has similar/better performance when compared to PPv2
Actual results: URP/PPv3 has worse performance when compared to PPv2

Reproduced with: URP 8.1.0 (2020.2.0a10), URP 7.3.1 (2019.3.12f1)

Reproduces with: IL2CPP, Mono; OpenGLES2, OpenGLES3, Vulkan

Repro Devices:
VLNQA00173, Xiaomi Redmi 6 Pro (Redmi 6 Pro), Android 9, CPU: Snapdragon 625 MSM8953, GPU: Adreno (TM) 506

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.