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0
votes
Fixed

Editing BehaviorGraphAgent variable at runtime will impact all the agent...

Package: Unity Behavior

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Nov 29, 2024

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Version/s: 1.0.6

Reported here: https://discussions.unity.com/t/multiple-subgraph-instances-make-it-difficult-for-me-to-pass-variables-between-graph-... Read more

3
votes
Fixed

[HoloLens] Connect button has no effect in Holographic Emulation Mode: R...

Windows Store Apps

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Nov 04, 2016

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Version/s: 5.5.0b11

Steps to reproduce:1. Create a new Unity project2. Open player settings for WSA3. Enable "Virtual Reality Supported" and Add "Window... Read more

0
votes
Active

[macOS] Display flickers with bright colors when built Player uses 2 or ...

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Apr 24, 2024

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Version/s: 2021.3.37f1, 2022.3.26f1, 2023.2.20f1, 6000.0.0b13, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1, 7000.0.0a1

Reproduction steps:1. Open the attached project “MultiDisplayTest” on a machine with 2 or more connected displays2. Open the “Assets... Read more

0
votes
Duplicate

[Android] Distorted particle system on a device

Android

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Aug 25, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project and open in Unity2) Switch platform to android3) Build and Run 'MainGame' scene on ... Read more

1
votes
Fixed

IL2CPP: Bounds.Encapsulate on a Bounds of size Infinity sets the bounds ...

Scripting

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Apr 14, 2015

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Version/s: 5.0.1f1

-e: When using IL2CPP, a Bounds of infinite size has its Center and Extents set to NaN values when encapsulating another bounds. -re... Read more

1
votes
Fixed

[Oculus GO] Applications are capped at 30 fps when building a project fo...

XR SDK

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Mar 09, 2019

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Version/s: 2019.1.0b1, 2019.1.0b5

To reproduce:1. Open any project with Oucus go API for Android set up2. Buld and run On Oculus GO3. Observe the logcat (filter the m... Read more

0
votes
Fixed

[macOS] Editor log shows all texture sizes as 0.1 kb when project is built

OSX

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Feb 23, 2017

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Version/s: 5.6.0b9

Reproduction steps: 1. Open the attached project with macOS machine.2. Select the "test texture" in the project view.3. Note, that i... Read more

0
votes
Fixed

[OpenGL][Adreno] Additional Overlay Cameras do not render world objects ...

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Feb 27, 2025

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Version/s: 6000.0.40f1, 6000.1.0b8, 6000.2.0a5, 7000.0.0a1

Reproduction steps:1. Open the attached “IN-96038“ project2. Make sure that only OpenGL is selected as the Graphics API3. Make sure ... Read more

0
votes
Active

[Silicon] Artifacts appear in the Game view when resizing the window/ent...

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Sep 21, 2023

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Version/s: 2021.3.30f1

Reproduction steps:1. Open the attached project “ReproProject”2 Open the “01.MainMenu” Scene3. Resize the Game view window Alternati... Read more

0
votes
Fixed

Ray tracing shaders don't fetch vertex color. The resulting color is black.

HD RP

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Mar 03, 2020

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Version/s:

Feature needs to be backported to 2020.1 Affect all versions, was just not implemented. Repro steps :- Open test project- Open test ... Read more

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