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Found in [Package]
1.0.6
Issue ID
BEHAVB-114
Regression
No
Editing BehaviorGraphAgent variable at runtime will impact all the agents sharing the same graph
*Steps to reproduce:*
# Open an empty project with Unity 6.0.26f or above
# Install {{com.unity.behavior@1.0.6}}
# Import the provided repro .unitypackage to the project
# Open the Subgraph scene and run the scene
# Select Cube1 and check Blackboard Variables.Rotate in the Inspector panel. This means that Cube1 will rotate 180 degrees along the Y axis within 2 seconds
# Select Cube2 and check Blackboard Variables.Rotate in the Inspector panel. This means that Cube2 will rotate 360 degrees along the X axis within 4 seconds
# Select Cube1 again and find that the Blackboard Variables of Cube1 are overwritten by the Blackboard Variables of Cube2
*Actual results:*
* Blackboard Variables of Cube1 are overwritten by the Blackboard Variables of Cube2
*Expected results:*
* BehaviorAgent Blackboard Variable are not overwritten by other agent using the same graph.
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*Reproducible with versions:*
Unity 6.0.26f
*Not reproducible with versions:*
*Can’t test with versions:*
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*Tested on (OS):*
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*Notes:*
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