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[HDRP] Water surface consider the camera underwater when adding a water ...
Repro steps :- Open attached project- Open scene called "Outside"- Add a ocean water surface Expected : Nothing should show since th... Read more
[2D][Lost Crypt] Sprites in the scene are showing pink texture when impo...
How to reproduce:1. Create a new 2D URP template project2. Open the Asset Store and add "Lost Crypt - 2D Sample Project" to My Asset... Read more
[uGUI] Scrollbar ping-pongs between two Value values when click and hold...
How to reproduce:1. Open the user's attached "ScrollBar" project2. Enter the Play Mode in the "SampleScene" Scene3. Click and hold s... Read more
iPhone 13 is not available through Device Simulator
Repro steps: - install the Device Simulator Package through Package Manager (if on 2020.3)OR- go to Game View Window, and select Sim... Read more
Directions in the Visual Effect Graph always propagate as Local when usi...
How to reproduce:1. Open the attached project "testingtest.zip"2. Open the "SampleScene" Scene3. Open the Assets/VFX/test.vfx4. Focu... Read more
[LostCrypt] Editor crashes when importing the Lost Crypt - 2D Sample Pro...
How to reproduce:1. Open the attached project "LostCrypt.zip"2. Open the "SampleScene" Scene3. Open the Asset Store and add "Lost Cr... Read more
[WebGL][M1] Cut/Copy/Paste/Select hotkeys are wrong on MacOS when built ...
Reproduction steps:1. Open the user's attached project2. Build and Run3. Type text in Text Field4. Press Cmd-A to select full text5.... Read more
Some variables are not shown in the Inspector of prefab instance when UI...
Steps:1. Open attached project2. Open "scene" scene3. Select Placer prefab instance4. Change "Placer Type" to Line in Item Placer co... Read more
After opening Scripts the Editor gets stuck on "Importing Assets" when p...
Reproduction steps:1. Open the attached project "śTest"2. In Project Window find and open "MouseLook" Script Note: Sometimes to rep... Read more
5+ terrain layers causes memory leak and soft-locks Editor
Creating a terrain with more than 4 layers and selecting assets around play mode changes causes a runaway memory leak that effective... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size