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Fixed in 2021.2.X

Fixed in 2022.1.X

Votes

0

Found in

2021.2

2021.2.2f1

2022.1

Issue ID

1381606

Regression

Yes

5+ terrain layers causes memory leak and soft-locks Editor

Terrain

-

Creating a terrain with more than 4 layers and selecting assets around play mode changes causes a runaway memory leak that effectively soft-locks Unity.
When the terrain has 4 layers or less this issue does not seem to occur.

  1. Resolution Note (fix version 2021.2):

    Fixed in: 2021.2.10f1

  2. Resolution Note (fix version 2022.1):

    Fixed in: 2022.1.0a13

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