Search Issue Tracker
Fixed
Fixed in 4.0.3, 5.1.1
Votes
2
Found in [Package]
4.0.0
4.0.2
5.1.0
Issue ID
REC-1235
Regression
No
FFMPEG Encoder stops working if there is any FPS hiccup
Surfaced by a user in this forum post
Reproduction Steps:
- Set up a movie recorder with an ffmpeg encoder
- Start the recording
- Notice the speed at which the recorder writes frames
- Press pause in the game view for about a second, then play
- Notice that the recorder is now super slow
More debug info can be found on the post
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Sampling overlap causes graphical errors on specific Graphics APIs and Devices when using Framebuffer Fetch
- [Android] AssetBundle loading performance degradation when loading from a local Assetbundle
- [iOS][Android] Reflection with Generic Class returns unexpected values
- Shader Variant Collection Asset UI is hard to read when multiple Shaders and keywords are added
- Regression for "WebGL build is missing "malloc" and "free" functions when passing "-sERROR_ON_UNDEFINED_SYMBOLS=0" to emscriptenArgs"
Add comment