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The Input System sometimes delays button release input
Reproduction steps: 1. Open the attached project 2. Play the project 3. Start double-tapping the left or right arrow key and eventua... Read more
[WebGL] RuntimeError: memory access out of bounds when Building and Runn...
Reproduction steps: 1. Open the user's attached project 2. Set ILC2PP Code Generation to Faster (smaller) builds 3. Build And Run th... Read more
OnValidate is called twice when duplicating Prefab instances in the scene
How to reproduce: 1. Open the attached project (case_1373124.zip) 2. Open the scene Scenes/SampleScene 3. Go to the Console and clic... Read more
2D Light in the overlay camera is moving in the wrong direction
How to reproduce: 1. Open the attached project "2dtest2.zip" 2. In the Scene View window move "Light 2D" up and down 3. Observe both... Read more
Mesh disappears when DrawMesh is called from the EditorWindow
Reproduction steps: 1. Open the '1384727_sample' project 2. Go to the Menu Item 'Example -> ExampleWindow' 3. Move the cursor around... Read more
[Texture][Vulkan][XR] Loading texture at runtime needs 2x memory compare...
Reproduction steps: 1. Open the attached user's project "GLTFSizeRepo.zip" 2. Open "Assets/Scenes/MemoryComparison.unity" Scene 3. O... Read more
Asset Bundle Build fails when using "BuildPipeline.BuildAssetBundles" Bu...
How to reproduce: 1. Open project "ABTest.zip" 2. In the Project window select "download.png" 3. In the bottom of the Inspector wind... Read more
[Lumin] Importing assets dialog never closes after entering Play mode
Reproduction steps: 1. Open the attached project ("Test ARKit and Lumin.zip") 2. Switch to Lumin platform 3. Enter Play mode 4. Obse... Read more
2D Animator bone position IK handles behave incorrectly when previewing ...
How to reproduce: 1. Open user's attached project "Uphold.zip" 2. Open the Animation Window and enable "Preview" 3. Select the "Vine... Read more
Frame Debugger shows different number of Draw Calls when compared to one...
Reproduction steps: 1. Open the attached project "1127156.zip" and load Scene "SampleScene" 2. Open the Frame Debugger window (Windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing "PreWarm" parameters on VFX Graph leads to significant performance drops and freeze
- Player display resolution changes to the native resolution of the monitor when Player becomes unresponsive
- [Quest] Game View is no longer rendered in the HMD if it's hidden in the Editor when using Meta Link
- Unity auto-generates code it can't compile when classes are renamed
- Terrain's "Grass Tint" Color picker has Alpha 0 by default