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Fixed in 2022.2.X

Votes

0

Found in

2019.4

2020.3

2021.1.22f1

2021.2

2022.1

Issue ID

1373124

Regression

No

OnValidate is called twice when duplicating Prefab instances in the scene

Scene Management

-

How to reproduce:
1. Open the attached project (case_1373124.zip)
2. Open the scene Scenes/SampleScene
3. Go to the Console and click "Clear"
4. In the Hierarchy window, right-click the GameObject "Cube" and select "Duplicate"
5. Observe the Console

Expected result: the message "hey" is logged once
Actual result: the message "hey" is logged twice

Reproducible with: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2022.1.0b2

  1. Resolution Note (fix version 2022.2):

    Fixed in 2022.2.0a2

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