Search Issue Tracker
Fixed in com.unity.xr.magicleap@6.4.2-preview.2
Votes
0
Found in [Package]
com.unity.xr.magicleap@6.4.0
Issue ID
1388810
Regression
Yes
[Lumin] Importing assets dialog never closes after entering Play mode
Reproduction steps:
1. Open the attached project ("Test ARKit and Lumin.zip")
2. Switch to Lumin platform
3. Enter Play mode
4. Observe the "Importing assets" dialog
Expected result: Dialog closes after importing is finished
Actual result: Importing does not finish and dialog is not closed
Reproducible with: ARKit XR 4.2.0-pre.7, 4.2.1 (2020.3.25f1)
Not reproducible with: 4.1.7 (2019.4.34f1), 4.2.0-pre.4 (2020.3.25f1)
Coult not test with: 2021.2.7f1, 2022.1.0b2 (ML1 is available only in 2019.4, 2020.3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android][OpenGL]Soft Shadows contain artifacts when the OpenGL Graphics API is used
- The particle system prewarm flag is ignored when calling the Start function after the Stop function
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene
Resolution Note (fix version com.unity.xr.magicleap@6.4.2-preview.2):
Fixed with Magic Leap 6.4.2-preview.2 (2022.2.0a2, 2022.1.0b5, 2021.2.9f1, 2020.3.27f1)