Search Issue Tracker
Fixed in 13.1.0
Votes
0
Found in [Package]
13.0.0
Issue ID
1380217
Regression
No
2D Light in the overlay camera is moving in the wrong direction
How to reproduce:
1. Open the attached project "2dtest2.zip"
2. In the Scene View window move "Light 2D" up and down
3. Observe both cameras in the Game View window
Expected result: The light goes in the same directions on both cameras
Actual result: On one camera the light goes up, on the other one down
Reproducible with: 12.1.2 (2021.2.6f1), 13.0.0 (2022.1.0a12)
Not reproducible with: 13.1.0 (2022.1.0a13), 13.1.1 (2022.1.0a16)
Couldn't test with: 7.7.1 (2019.4.33f1), 10.7.0 (2020.3.24f1) (can't stack cameras), 13.1.3 (2022.1.0b1) (only 1 camera shows up in the Game View)
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor suggests to update package to a lower version than installed when the recommended package version is not the latest version
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
Lepisto3D
Aug 25, 2022 22:17
Hello, this is still happening. 2021.3.8f1 LTS version.
its just completely unacceptable to have such a bad bug in an LTS version, still to this day.
I shouldn't need to update all the way to Unity 2022 to get URP 13 to fix this??!?! What's going on Unity?? I find no response anywhere from any devs on the several threads I've found on the same issue. Seriously.