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Fixed in 13.1.0

Votes

0

Found in [Package]

13.0.0

Issue ID

1380217

Regression

No

2D Light in the overlay camera is moving in the wrong direction

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the attached project "2dtest2.zip"
2. In the Scene View window move "Light 2D" up and down
3. Observe both cameras in the Game View window

Expected result: The light goes in the same directions on both cameras
Actual result: On one camera the light goes up, on the other one down

Reproducible with: 12.1.2 (2021.2.6f1), 13.0.0 (2022.1.0a12)
Not reproducible with: 13.1.0 (2022.1.0a13), 13.1.1 (2022.1.0a16)
Couldn't test with: 7.7.1 (2019.4.33f1), 10.7.0 (2020.3.24f1) (can't stack cameras), 13.1.3 (2022.1.0b1) (only 1 camera shows up in the Game View)

Comments (1)

  1. Lepisto3D

    Aug 25, 2022 22:17

    Hello, this is still happening. 2021.3.8f1 LTS version.
    its just completely unacceptable to have such a bad bug in an LTS version, still to this day.

    I shouldn't need to update all the way to Unity 2022 to get URP 13 to fix this??!?! What's going on Unity?? I find no response anywhere from any devs on the several threads I've found on the same issue. Seriously.

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