Search Issue Tracker
Fixed in 1.2.0
Votes
0
Found in [Package]
1.2.0
Issue ID
1387887
Regression
Yes
The Input System sometimes delays button release input
Reproduction steps:
1. Open the attached project
2. Play the project
3. Start double-tapping the left or right arrow key and eventually input system will not detect the button release and act as it is pressed
Expected result: input of a button is set to released when you release the button
Actual result: input of a button remains pressed
Reproducible with: 1.2.0 ( 2021.1.0a7, 2021.2.7f1, 2022.1.0a12 )
Not reproducible with: 1.2.0 ( 2019.4.33f1, 2020.3.25f1, 2022.1.0a13, 2022.1.0b2)
Could not test with: ( 2021.1.0a1-2021.1.0a6 ) due to compilation errors
Note: button remains pressed for a few seconds or until you press the button again
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List
Resolution Note (fix version 1.2.0):
Fixed in: 2022.1.0a13