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0
votes
Fixed

[Visual Effect Graph] Creating a VFX while using Legacy Render Pipe Sett...

Package: Visual Effect Graph

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Dec 18, 2018

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Version/s: 5.2.3-preview

Reproduction steps: 1. Open "PackageManagerBroken.zip" project 2. "Hidden/VFX/System 1/Quad Output" -> "Compile and show code" 3. E... Read more

0
votes
Won't Fix

[Android] On some devices view doesn't rotate to the opposite one of how...

Mobile

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Dec 18, 2018

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Version/s: 2019.1.0a12

How to reproduce: 1. Open the attached project 2. Build and run Main scene on device (press autorotation button and enable all orien... Read more

0
votes
Won't Fix

[HDRP] Glitches and graphic errors in the Build when using a lot of 8k t...

Package: Scriptable Render Pipeline HD

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Oct 30, 2018

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Version/s:

To reproduce: 1. Download and open a project from ownCloud - https://oc.unity3d.com/index.php/s/LlrqqsMzXFoUPz2 (password is in the ... Read more

0
votes
By Design

[UIElements] TextField padding is missing on the right side when text is...

UI Toolkit

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Nov 10, 2018

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Version/s: 2017.3.0a1, 2017.4.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open attached "Bug_UIElements_Padding.zip" project 2. Go to Test -> "UIElements_Padding_Bug" 3. Observe TextFie... Read more

0
votes
Won't Fix

Some Pointer Event Data are set to null if getting them with OnPointerDo...

Input

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Nov 22, 2018

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Version/s: 2017.4.0f1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open the attached "case_1103075-Pointer Event Data repro" project 2. Open "NewBehaviorScript 3. Add a Breakpoi... Read more

0
votes
Fixed

[IL2CPP] Build fails with abstract methods and generics

IL2CPP

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Nov 22, 2018

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Version/s: 2018.3.0a1, 2018.3.0b11, 2019.1.0a1

Steps to reproduce: 1. Download attached project 2. Build standalone player with IL2CPP backend Expected results: project successfu... Read more

0
votes
Fixed

[Android] "Preserve framebuffer alpha" flag always shows the phone backg...

Mobile

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Nov 26, 2018

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Version/s: 2018.2.16f1

Steps to reproduce: 1. Open user attached project 2. Make sure that Preserve Framebuffer Alpha is enabled 3. Build & Run to an Andr... Read more

0
votes
Fixed

[IL2CPP] Build fails with C# plug in which has nested pointer

IL2CPP

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Nov 27, 2018

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Version/s: 2018.3.0a1, 2018.3.0b4, 2019.1.0a1

Steps to reproduce: 1. Download attached project 2. Build standalone player with IL2CPP backend Expected results: project success... Read more

0
votes
Duplicate

[.NET 4.6] Editor crashes when logging a message in IDisposable.Dispose(...

Scripting

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Nov 29, 2018

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Version/s: 2017.4.0f1, 2018.2.17f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open user-submitted project (EditorCrashReproduce) 2. Enter Play Mode Expected result: the Editor doesn't cras... Read more

0
votes
Fixed

Particles get out of Particle System bounds when using Texture Sheet Ani...

Visual Effects - Legacy

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Dec 08, 2018

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Version/s: 2017.4.0f1, 2018.2.14f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open attached project ("case_1107722-ParticleBug.zip") 2. Open the test scene ("SampleScene") 3. In the Hierarc... Read more

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