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Won't Fix

Votes

0

Found in

2022.3.66f1

6000.0.58f1

6000.2.5f1

6000.3.0b2

Issue ID

UUM-117589

Regression

No

Font Asset Creator Padding has no limit and shows incorrect Padding in results when Font Atlas is generated

-

Steps to reproduce:

  1. Create a new Unity project using the Universal 3D template
  2. Import the provided Font in the Attachments
  3. Open the Font Asset Creator window (Window > Text > Font Asset Creator)
  4. Select the imported Font as the Source Font
  5. Change Padding to a very large number ("538761590387518230957123" for example)
  6. Generate Font Atlas
  7. Observe the results in the Font Asset Creator window

Actual results: Padding has no limit and the results show incorrect Padding number

Expected results: Padding has a limit and the results show correct Padding number

Reproducible with versions: 2022.3.66f1, 6000.0.58f1, 6000.1.16f1, 6000.2.5f1, 6000.3.0b2

Tested on (OS): macOS Silicon Sequoia 15.6.1

  1. Resolution Note:

    It's a legitimate bug but falls below the threshold for us to fix in the foreseeable future. Note, in general, the Font Asset Creator window is very low priority for us to improve, and that unfortunately includes minor fixes like this one. We will of course fix major issues like crashes.

    Also, the Font Asset Creator window will be significantly when we remove TextCore and switch everyone to ATG.

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