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Won't Fix

Votes

0

Found in

2017.4.0f1

2018.2.6f1

2018.3.0a1

2019.1.0a1

Issue ID

1103075

Regression

No

Some Pointer Event Data are set to null if getting them with OnPointerDown when Editor is out of focus

Input

-

How to reproduce:
1. Open the attached "case_1103075-Pointer Event Data repro" project
2. Open "NewBehaviorScript
3. Add a Breakpoint on 11th line (Debug.Log(pointerEventData)
4. Attach to Unity and Play
5. While the Editor is out of focus click on the cube
6. Inspect pointerEventData in the debugger

Expected result: The same values are set in the PointerEventData no matter whether the Editor is focused or not
Actual result: Some values in the PointerEventData are set to null when the Editor is out of focus

Reproducible with: 2017.4.18f1, 2018.3.1f1, 2019.1.0a13

Note: Affected variables are pointerEnter, pointerPress, rawPointerPress

  1. Resolution Note:

    We are deprecating old Input System bugs as we have moved all of our resources to the new Input System.

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