Search Issue Tracker
Duplicate
Votes
0
Found in
2017.4.0f1
2018.2.17f1
2018.3.0a1
2019.1.0a1
Issue ID
1105059
Regression
No
[.NET 4.6] Editor crashes when logging a message in IDisposable.Dispose() at the same time a NullReferenceException is thrown
How to reproduce:
1. Open user-submitted project (EditorCrashReproduce)
2. Enter Play Mode
Expected result: the Editor doesn't crash
Actual result: the Editor crashes
Reproducible with: 2017.4.18f1, 2018.3.1f1, 2019.1.0a13
Notes:
Does not reproduce with .NET 3.5
Does not reproduce on macOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
This is a duplicate of issue #1093869