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0
votes
Fixed

External tool path slashes are inconsistent and does not represent MS-DO...

Mobile

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May 05, 2020

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Version/s: 2019.3.0f4, 2020.1, 2020.2, 2020.2.0a10

How to reproduce:1. Open any project with android support2. Navigate to Preferences > External Tools3. Check the "Recommended" ch... Read more

0
votes
Fixed

[Blackboard] Properties within categories mess up the order of re-arrang...

Package: Visual Effect Graph

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May 05, 2020

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Version/s: 7.2.1

Repro steps:1. Open the attached vfx.2. Try re-arranging a property on blackboard by click-moving it to another spot3. Observe that ... Read more

0
votes
Fixed

Netcode ServerTick time rollbacks when running on client

Package: Unity Netcode

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Apr 15, 2020

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Version/s: 2019.3, 2019.3.7f1

Steps to reproduce:1. Open User-supplied project2. Build the Sample scene3. Enter Play mode in the Sample Scene in the Editor4. Run ... Read more

7
votes
Fix In Review

[Android] OnScreenKeyboard navigation bar back button does not trigger w...

Input

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Apr 27, 2020

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Version/s: 2018.4, 2019.3, 2019.3.9f1, 2020.1, 2020.2

Reproduction steps:1. Open the attached case "HideMobileInput.zip"2. In the Project window under "Scenes" open "SampleScene.unity"3.... Read more

0
votes
Fixed

[GPU PLM] 'Firefly' artifacts are visible when multiple area lights are ...

Progressive Lightmapper

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May 05, 2020

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Version/s: 2020.2.0a10

Steps to repro:1. Download the attached project and open the 'BeachCoast' scene;2. In the Lighting window press 'Generate Lighting' ... Read more

0
votes
Fixed

Standalone profiler doesn't draw properly

Profiling

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May 05, 2020

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Version/s: 2019.3, 2020.1, 2020.2

- Open Standalone profiler- See that the profiler window stays black (nothing is rendered.)- See error messages in the console. Inde... Read more

0
votes
Fixed

[2D] Tilemap get erased while using "Flood Fill" brush when Select and M...

2D

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May 05, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a10

When Select and Move brushes are used and after that when Flood Fill Brush is used, it makes the Tilemap to get erased. Refer attach... Read more

0
votes
Fixed

[HDRP] Cant switch back to Custom physical camera after changing Sensor ...

Package: Scriptable Render Pipeline HD

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May 05, 2020

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Version/s: HDRP/staging 2020/05/04

1) Add a camera to any HDRP project2) Camera->Physical->Camera body->Sensor Type change to any preset3) Try changing back t... Read more

0
votes
Fixed

Crash on startup when Shader Variant with Standard ForwardAdd DIRECTIONA...

Graphics - General

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Apr 09, 2020

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Version/s: 2020.1.0b2, 2020.1.0b5

How to reproduce:1. Open attached project "ConstructionModeling_stripped13.zip"2. Observe the Editor (if it does not crash try openi... Read more

1
votes
Fixed

Fatal error in Unity CIL Linker when building with WebGL

WebGL

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Apr 24, 2020

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Version/s: 2020.1.0b2, 2020.1.0b6, 2020.2.0a3

How to reproduce:1. Open the "Core.zip" project2. Make sure that Development Build is unchecked in File > Build Settings3. Build ... Read more

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