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[Profile Analyzer] Marker Details revert to ordering by "Median" column ...
Reproduction steps:1. Open attached project "ProfiAnalyze2020.2.zip"2. In Profile Analyzer window, Load "capture1.pdata"3. In "Marke... Read more
Unclear error (The file '' seems to have merge conflicts...) is thrown w...
How to reproduce:1. Open the attached 'project-1228574.zip' project2. Open the 'GameObject' prefab with a text editor3. Add '<<... Read more
Default Scripting Backend in Universal Render Pipeline template is set t...
Steps to reproduce: 1. Create new project using Universal Rendering Pipeline template2. Open Project Settings and in Player Settings... Read more
Texture importer assigns wrong texture compression formats to lightmap t...
Steps to reproduce: 1. Download and open the attached project2. Open the SampleScene3. Make sure that Auto Generate is disabled4. Ba... Read more
[HDRP] "Show Light by types" drop-down elements do not hide on closing d...
On closing "Show Light By Types" drop-down following properties do not hide:-Show Directional Lights.-Show Punctual Lights.-Show Are... Read more
[HDRP] Volumetric light bias issue near geometry
Reproduction:1) Change manifest2) Open scene Volumetric_bias3) Notice the artifacts near geometry Note: this was spotted by the dev ... Read more
[URP] Preview window renders a blank image when Forward Renderer's Opaqu...
How to reproduce:1. Open the attached project named "Case_1231777"2. Select the "hammer_low.fbx" in the Inspector3. Observe that the... Read more
Editor occasionally crashes when docking/undocking the Inspector preview...
How to reproduce:1. Create a new project and open it2. Create a new material and inspect it3. In the material preview's top right, t... Read more
Console window doesn't show an informative compilation error when the "i...
How to reproduce:1. Open the attached project2. Open the Console window Expected result: Console window shows the specific compiler ... Read more
Editor throws errors when adding new Component while Prefab is selected ...
How to reproduce:1. Create a new project2. Create an empty GameObject3. Drag the created GameObject to the Project window to make it... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- Addressables Profiles and Analyze windows no minimum window size
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject