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0
votes
Fixed

Creating a mesh in Play Mode causes an "abnormal mesh bounds" error when...

Mesh

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Sep 09, 2021

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Version/s: 2020.3.6f1, 2020.3.17f1

How to repro:1. Open users' attached “ExampleProject.zip” project2. Open “SampleScene” Scene3. Enter the Play Mode Expected result: ... Read more

0
votes
Fixed

[VFX] Unexpected inconsistent naming of sorting priority settings

Package: Visual Effect Graph

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Sep 14, 2021

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Version/s: N/A

In VFX Particle Output, we can control the sorting priority of the material thanks to a settings named "material offset".URP & H... Read more

0
votes
Fixed

Localization: Can't close LocalizedString dropdown with ESC key

Package: Localization Package

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Oct 06, 2021

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Version/s: 1.0.1

Reproduction steps:1. Open the user's attached project2. Open the 'SampleScene' Scene3. Select the 'text' GameObject in the Hierarch... Read more

0
votes
Fixed

Custom shader errors do not log errors on build

Shader System

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Sep 23, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "CustomShaderError.zip"2. Build the project Expected result: Build logs errors when ... Read more

0
votes
Fixed

'Should not be capturing when there is a hotcontrol' warning after closi...

IMGUI

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Oct 06, 2021

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Version/s: 2021.2.0b6, 2022.1.0a2, 2022.1.0a12

Steps to reproduce:1. Open the attached "RealtimeGIBugUVCharts" project and 'SampleScene' Scene2. In the Hierarchy select Cube GameO... Read more

0
votes
Fix In Review

Built Project is skipping frames when the Graphics API is set to Vulkan

Vulkan

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Jul 19, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b4, 2022.1

Steps to reproduce:1. Open the linked project "ReproProject"2. Press File>Build and Run3. Observe the opened Project window Expec... Read more

1
votes
By Design

ProjectSettings.asset writes the value out as 2 when adjusting the Playe...

Deployment Management

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Sep 07, 2021

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Version/s: 2019.4, 2020.3, 2020.3.6f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open project "ProjectTesting.zip"2. Go to Build Settings (File>Build Settings)3. Build for the iOS4. Go to th... Read more

3
votes
Fixed

[HDRP] Physically Based Sky produces NaN values on Intel HD Graphics

Package: Scriptable Render Pipeline HD

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Sep 29, 2021

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Version/s: 10.0.0-preview.27

How to reproduce:1. Open user-submitted project2. Press Play3. Inspect Game View Expected result: You will see the sun shining in na... Read more

0
votes
Fixed

Crash when generating lightning

Progressive Lightmapper

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Sep 25, 2021

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Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the user's attached project2. Open the scene 'Scenes\test2'3. Tap on 'Auto Generate Lightning' at the bot... Read more

0
votes
Won't Fix

[Addressables] Addressables Groups window is empty on launch

Package: Build Pipeline - Addressables

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Apr 26, 2021

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Version/s: 1.16.16

Reproduction steps:1. Create a new project2. Import Addressables package using Package Manager3. Go Window -> Asset Management -&... Read more