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Inspector's Transform fields Position and Rotation is not setting "GUI.c...
How to reproduce:1. Open project "New Unity Project.zip"2. In the Hierarchy window select "bug" GameObject3. In the Inspector window... Read more
Clicking Undo after deleting a scroll bar from the Scroll View doesn't r...
1. Open a new project2. Right mouse button in the Hierarchy > UI > Scroll View3. Delete either the Scrollbar Horizontal or the... Read more
BossRoom sample project spammed with errors and warnings after opening w...
Steps to reproduce:1. Open the attached project2. If no warnings or errors produced, hover Scene View3. Select "Main Camera" GO Expe... Read more
[HDRP] Memory leak when destroying reflection probes
Reproduction steps:1. Open the user's attached project2. Open Assets > Scenes > SampleScene3. Open Window > Analysis > P... Read more
Large amount of cache entries cause a cache miss to take more time to co...
How to reproduce:1. Open the user attached project (CachingMetricsTest.zip)2. Open the test runner window by going to the menubar: W... Read more
Shape of PolygonCollider2D doesn't update when Sprite Shape contains ver...
How to reproduce:1. Open the user-submitted project2. Open the scene "ReproScene" (Assets/Scenes/ReproScene.unity)3. In the Hierarch... Read more
[2D][URP] GameObjects become unlit when moving 2D Light out of the Scene...
How to reproduce:1. Open the user's attached "2DURP_LightTest" project2. Open the "SampleScene" Scene3. Move the "Light 2D" GameObje... Read more
Crash with "Transform::InitializeTransformHierarchyRecursive" when usin...
Reproduction steps:1. Open the "PrefabSwapperCrashTest_20220204.zip" project2. Open the "SampleScene" Scene3. Open the Prefab Swappe... Read more
Editor crashes on "OnPreprocessShaderVariants" when building the project
Reproduction steps:1. Open the attached project from the GDrive link2. Press File > Build Settings3. Press Build in the Build Set... Read more
Crash when using default methods of a generic interface
Reproduction steps:1. Open the attached project "1399413_crash_test"2. Enter Play Mode Expected result: Editor compiles scripts and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator Controller Layer name stays unchanged in Layers tab when renamed from Inspector
- [RenderingDebugger]Motion vectors are displayed when Phong Tessellation is used on the material and Skinned Motion Vectors are enabled on the GameObject's Skinned Mesh Renderer component
- Shader Graph Enum Keywords always select last element in Entries when Stages is set to Fragment and Recursive Rendering is enabled in the Scene
- [Mac] Glitchy visual artifacts appear when moving around a scene with Sphere Handles
- Crash on memcpy_repmovs when selecting NavMesh Agent objects while in Play Mode in a specific scene