Search Issue Tracker
Fixed in 2022.1.X
Votes
0
Found in
2021.2
2021.2.7f1
2022.1
Issue ID
1392655
Regression
No
Editor crashes on "OnPreprocessShaderVariants" when building the project
Reproduction steps:
1. Open the attached project from the GDrive link
2. Press File > Build Settings
3. Press Build in the Build Settings window
Expected result: Project is built
Actual result: Editor crashes
Reproducible with: 2021.2.9f1, 2022.1.0b5
Not reproducible with: 2022.1.0b6, 2022.2.0a3
Could not test with: 2019.4.35f1, 2020.3.28f1 (could not Downgrade the project)
Stack trace on 2021.2.9f1:
0x00007ff797d62cb8 (Unity) OnPreprocessShaderVariants
0x00007ff797ccc181 (Unity) CompileGpuProgramSnippets
0x00007ff797ccd9bf (Unity) CompileShaderSubprograms
0x00007ff797ccd0c1 (Unity) CompileShaderSubprograms
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
Resolution Note (fix version 2022.1):
Fixed in 2022.1.0b6