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ArgumentException is thrown and Scene is not unloaded when using SceneMa...
How to reproduce:1. Open the attached project's "case_1226498-Project.zip" Scene labeled "SampleScene"2. In the Editor's top toolbar... Read more
[Improved prefab] Prefab root is not displayed in hierarchy on selecting...
If the prefab root is not displayed in the current hierarchy view, then it is also not displayed when root is selected by right-clic... Read more
[ShaderGraph] Node Settings menu doesn't collapse if clicked somehere el...
Node Settings menu doesn't collapse unless the user clicks on the same settings icon again Steps To Reproduce: 1. Create a new Proje... Read more
Resizing a serialized array will not set new elements to null
New elements in the array should be set to null but now repeat the last entered How to reproduce:1. Open project (SerializedReferenc... Read more
Curve Editor disappears when clicking the canvas
When editing a blend curve between two clips in Timeline, the Curve Editor disappears when clicking the canvas.When the Curve Editor... Read more
[Playables] AnimationStart and AnimationMiddle are constantly called whe...
How to reproduce:1. Open attached project "Unreliable Animation Events at Start with Playables.zip" and scene "SampleScene"2. Enter ... Read more
[Cinemachine] Child camera list disappears on adding/deleting child came...
Virtual Camera Children list disappears on adding/deleting more than one child camera in Clearshot camera prefab in prefab mode. Ste... Read more
Thread settings in the Profile Analyzer Window are saved when the apply ...
How to reproduce:1. Open the attached project2. Open the Profiler Window (Window -> Analysis -> Profiler)3. Open the Profile A... Read more
Rigidbody2D sinks into Tilemap with CompositeCollider2D when its Geometr...
How to reproduce:1. Open the attached project's "case_1227909-Project.zip" Scene labeled "Test"2. Enter the Play Mode3. In Hierarchy... Read more
Crash on Animator::CreateInternalControllerPlayable when entering Play Mode
Reproduction steps:1. Open user's attached project "Crash when assigning Animator Controller after modifying Playable Graph"2. Open ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section