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TLS Allocator ALLOC_TEMP_TLS error is thrown when dragging GameObject fr...
Reproduction steps:1. Open the user's attached project2. Open the "SampleScene" Scene3. Open the "Test Editor Window" from the menu ... Read more
Revert option is not available when right-clicked on the Prefab Componen...
Steps to reproduce:1. Open the attached project "case_1364181.zip"2. Open Scenes/SampleScene3. Select Directional Light in the Hiera... Read more
BuildPipeline.BuildAssetBundle creates different sized files on differen...
How to reproduce:1. Download and open the “AssetBundle bug.rar” project from the Google Drive2. Open "..\Assets\TerrainEngineNextAdd... Read more
Compute Buffer errors in the Player.log when building project with Verte...
Reproduction steps:1. Open the attached project "1074438-IvalidStride.zip"2. Open the "SampleScene" Scene3. Set Vertex Compression t... Read more
Materials in the Skinned Mesh Renderer material list get assigned incorr...
How to reproduce:1. Open attached project "TestPrj2021.zip"2. Open "Sample" scene3. Open Animation window4. Select "GameObject" in t... Read more
TSS Theme file's icon is invisible until the name is set when creating a...
How to reproduce:1. Create a new project2. Assets > Right Click > Create > UI Toolkit > TSS Theme File3. While in "Enter... Read more
Analyze tool messes up sprite collection variants if "Fix" is used
[https://forum.unity.com/threads/are-spriteatlas-variants-not-compatible-with-addressables.1120993/#post-7223158] From the forum pos... Read more
NullReferenceException is thrown when deleting TSS Theme Files
How to reproduce:1. Create a new 3D project2. Create a new TSS Theme File (Assets > Right Click > Create > UI Toolkit > ... Read more
[Device Simulator] UI elements are not responding to inputs when using D...
How to reproduce:1. Open user attached project2. Enter Play Mode3. On the left of the Game view press button "Game" and select "Simu... Read more
Crash when disable Optimizing the geometry of SpriteShape
How to reproduce:1. Open the project "UIToolkit Bug.zip"2. Open "Test" Scene (Assets>Test)3. Select "Terrain" in the Hierarchy wi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing