Search Issue Tracker
Fixed
Votes
0
Found in [Package]
2.2.0
Issue ID
1360882
Regression
Yes
[Device Simulator] UI elements are not responding to inputs when using Device Simulator with Player Input component
How to reproduce:
1. Open user attached project
2. Enter Play Mode
3. On the left of the Game view press button "Game" and select "Simulator"
4. In the Simulator view press on the button "Button"
Expected result: Button receives inputs
Actual result: Button does not receive inputs
Reproducible with: 2.2.0 - 3.0.2-preview (2019.4.30f1, 2020.3.19f1, 2021.1.0a1)
Not reproducible with: 2.1.1 (2019.4.30f1, 2020.3.19f1), Device Simulator package is built-in (2021.1.0a3, 2021.1.22f1, 2021.2.0b12, 2022.1.0a10)
Couldn't test with: 3.0.2-preview (2021.1.0a2 - because of Null Reference errors thrown from the Simulator window)
Note: Removing Input Action Asset from the Player Input component in GameObject "Player Input" will produce expected results
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Last item reached” warning is thrown when no search results are found in UI Toolkit Layout Debugger
- UI Elements overlap in the Shortcuts window when docked and resized to a smaller window size
- UIBuilder DataSourcePath dropdown fails to show properties when binding to abstract classes
- Errors are logged when importing an asset at a path with Firebase
- Entering too big of a number in 2D Renderer Lightmode Tags freezes the Editor
Resolution Note:
Fixed in: 2021.1.0a3