Search Issue Tracker
Audio Echo Filter component Delay value cannot be keyframed when animati...
How to reproduce:1. Open the attached project "audioBug"2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.unity)3. In the H... Read more
Lightmap exposure window doesn't appear when turning on Baked Lightmap d...
Reproduction steps:1. Create a new Unity project2. Open the Scene window3. Expand the Draw Mode dropdown menu: Scene view control ba... Read more
[Bolt] Creating new State Graph on new game object doesn't mark scene as...
Reproducible on: VS version: 1.7.3 Unity version: 2021.2.0b13 Platform: Win 10, macOS Big Sur and Ubuntu 20.04 Steps to Reproduce: C... Read more
[Bolt] Creating new State Graph on new game object doesn't mark scene as...
How to reproduce:1. Open the user's attached project "2021.2 Beta.zip"2. Load the "bug" Scene3. Click Window > Visual Scripting &... Read more
Addressables Build fails when GUISkin is part of the bundle and 'MonoScr...
How to reproduce:1. Open the attached project "Addressables.zip"2. Open Window>Asset Management>Addressables>Groups3. In th... Read more
[ProjectBrowser] double clicking on a folder in ActivityWindow - the ani...
How can we reproduce it using the example you attached1 Open attached project (or create new 3D project and create 2 empty folders)2... Read more
The Tilemap in the Game view is over-scaled and blurred when using Pixel...
How to reproduce:1. Open the attached project "Pixel Perfect Camera.zip"2. Open the Game view window (Window>General>Game) Exp... Read more
[Android] [IL2CPP] Old build artifacts are used when ARMv7 and ARM64 bui...
How to reproduce:1. Open the attached project "1347245.zip"2. In the Build Settings, change the build platform to Android3. Open Pla... Read more
ParticleSystemForceField doesn't have "enabled" property
Request for new script API: void Test(){ParticleSystemForceField forceField;forceField.enabled = false;// - does not exist} Read more
"Attach to Unity" option no longer available when opening .json files wi...
How to reproduce:1. Open the attached project "JsonBug.zip"2. Open "Script1.cs" in the Assets folder using Visual Studio3. Observe V... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12