Search Issue Tracker

Fixed in 13.0.0

Votes

0

Found in [Package]

13.0.0

Issue ID

1363763

Regression

No

The Tilemap in the Game view is over-scaled and blurred when using Pixel Perfect Camera and Post Processing is enabled

Package: Scriptable Render Pipeline Universal

-

How to reproduce:
1. Open the attached project "Pixel Perfect Camera.zip"
2. Open the Game view window (Window>General>Game)

Expected results: The Tilemap in the Game view is not over-scaled and blurred
Actual results: The Tilemap in the Game view is over-scaled and blurred

Reproducible with: 12.0.0 (2021.2.0b13, 2022.1.0a10), 13.0.0 (2022.1.0a11)
Could not test with: 7.7.1 (2019.4.30f1), 10.6.0 (2020.3.19f1), 11.0.0 (2021.1.22f1) (unable to downgrade to a working project)

  1. Resolution Note (fix version 13.0.0):

    Fix for this issue is available on Unity 2022.1.0a16 and above

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.