Search Issue Tracker
Fixed
Fixed in 1.19.4
Votes
0
Found in [Package]
1.19.2
Issue ID
BPSBP-139
Regression
No
Addressables Build fails when GUISkin is part of the bundle and 'MonoScript Bundle Naming Prefix' is not disabled
How to reproduce:
1. Open the attached project "Addressables.zip"
2. Open Window>Asset Management>Addressables>Groups
3. In the Addressables Groups window Build a new bundle using Build>New Build>Default Build Script in the top right of the window
Expected results: Addressables Build is successful
Actual results: Addressables Build fails with errors in the Console window
Reproducible with: 1.19.1, 1.19.2 (2019.4.30f1, 2020.3.18f1, 2021.1.22f1, 2021.2.0b12, 2022.1.0a9)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note (fix version 1.19.4):
Fixed an issue where MonoScript bundle will attempt to pull in data it should not have.