Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2020.3
2021.2
2022.1
2022.1.0b6
Issue ID
1399998
Regression
No
[Undo] Undoing TMP input component and then adding it again throws MissingReferenceException for MeshRenderer
How to reproduce:
1. Create new project
2. Add any empty UI object to Scene
3. Select the game object and in Inspector add TMP input field (not UI type)
4. Ctrl-z once to undo that and add the same component again
5. Observe Console
Error:
MissingReferenceException: The object of type 'MeshRenderer' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not destroy the object.
Reproduced with: 2020.3.26f1, 2021.2.7f1, 2022.1.0b6
Note: once this is done, every time you open any UI object with Mesh Renderer keeps throwing this.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow
Add comment