Search Issue Tracker
Fixed in 2022.2.X
Votes
0
Found in
2020.3
2021.2
2022.1
2022.1.0b6
Issue ID
1399998
Regression
No
[Undo] Undoing TMP input component and then adding it again throws MissingReferenceException for MeshRenderer
How to reproduce:
1. Create new project
2. Add any empty UI object to Scene
3. Select the game object and in Inspector add TMP input field (not UI type)
4. Ctrl-z once to undo that and add the same component again
5. Observe Console
Error:
MissingReferenceException: The object of type 'MeshRenderer' has been destroyed but you are still trying to access it.
Your script should either check if it is null or you should not destroy the object.
Reproduced with: 2020.3.26f1, 2021.2.7f1, 2022.1.0b6
Note: once this is done, every time you open any UI object with Mesh Renderer keeps throwing this.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Points Lights are getting culled prematurely when using Forward+ and Deferred+ rendering paths
- Search's Indexing settings in the Preferences window are not searchable
- Crash on block_locate_free when opening a specific project
- "Project connected" pop opens again after closing it
- Cloud Code Authoring logs "JsAssetHandler:OpenAsset (int,int) does not match any of [OnOpenAssetAttribute] expected signatures" when opening or switching scenes and having the Deployment Package Installed
Add comment