Search Issue Tracker
Fixed
Votes
0
Found in
2019.4
2020.3
2021.2
2021.2.2f1
Issue ID
1381513
Regression
No
[WebGL] [Mobile] VideoPlayer does not play Video when using WebGL on Mobile
Reproduction steps:
1. Open the attached project "VidTest.zip"
2. Build the Scene "VidTest" for WebGL
3. Host the Build on a server that would allow access from a mobile device
4. Access the Build from a mobile device
5. Click "Url Play/Stop"
Expected result: The video starts playing
Actual result: The video Player shows a black Texture
Reproducible with: 2019.4.35f1, 2020.3.27f1, 2021.2.10f1, 2022.1.0a12
Notes:
- The specific video in this case uses the "AAC, H.264" codecs
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
Resolution Note:
Fixed in 2022.1.0a13