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0
votes
By Design

Shadows are not calculated correctly in WebGL Build when using a custom ...

Package: Scriptable Render Pipeline Universal

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Sep 06, 2021

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Version/s: 12.0.0

How to reproduce:1. Open the attached project "ShadowRecieverBug.zip"2. Build And Run the project Expected results: The purple ball ... Read more

0
votes
Fixed

There is no way to know with which SRPs a given shader is compatible

Shader System

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Sep 07, 2021

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Version/s:

Currently it's not possible to figure out whether a given shader is compatible with the given SRP or not. Read more

1
votes
Fixed

Particle System moves slower in Play mode when Particle System Force Fie...

Visual Effects - Legacy

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Sep 16, 2021

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Version/s: 2019.4.23f1, 2020.3, 2021.1, 2021.2, 2021.2.0b11, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "Scene" and select the "Particle System" GameObject in the Hier... Read more

0
votes
Fixed

Timeout value does not propagate when using a DelegatingHandler as the m...

Mono

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Sep 13, 2021

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Version/s: 2020.3.18f1

1. What happenedTimeout value does not propagate when using a DelegatingHandler as the main HttpClient handler2. How can we reproduc... Read more

0
votes
Duplicate

Material breaks when setting HDR Color Picker Intensity value over 23

Package: Shader Graph

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Sep 14, 2021

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. In the Project window, go to Assets/ReproAsse... Read more

1
votes
Fixed

All files are deleted when building an iOS Player to the desktop

Build Pipeline

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Aug 12, 2021

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Version/s: 2019.4, 2019.4.25f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. File > Build Settings…3. Select iOS and Switch Platform4. Click Build and select Deskt... Read more

0
votes
Fix In Review

[URP] Built-in to URP Render Pipeline Converter fails as cascade levels ...

Package: Scriptable Render Pipeline Universal

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Sep 17, 2021

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Version/s: 12.0.0

How to reproduce: 1. Create a new 3D template project2. Open Package Manager and Import Adaptive Performance package3. Download Envi... Read more

1
votes
By Design

Undocked Editor windows can not be positioned outside the visible screen...

Window management

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Aug 11, 2021

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Version/s: 2020.3.14f1, 2021.2.0a9, 2022.1

How to reproduce:1. Open the attached project (1357435.zip) and make sure "SampleScene" is open2. Enter Playmode3. Press the S key t... Read more

1
votes
Duplicate

[Mobile] [Input System] InputSystem.EnableDevice is null when using Atti...

Package: Input System

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Sep 03, 2021

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Version/s: 1.1.0-pre.6

How to reproduce:1. Open the attached project "1362730.zip"2. In the Build Settings switch to the Android platform3. In the Build Se... Read more

0
votes
Duplicate

Lists auto expand when scrolling down in the Inspector Window

Inspector Framework

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Sep 17, 2021

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Version/s: 2021.1.18f1, 2021.1.21f1, 2021.2.0b5, 2022.1.0a2

How to reproduce:1. Open user attached project "Reorderable Bug.zip"2. Open scene "TestScene"3. In the Hierarchy window select GameO... Read more

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