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[IL2CPP] Certain LINQ query operation return null
Steps to reproduce:1. Download attached project2. Build a "scene" for the Standalone platform3. Launch player Expected results: oper... Read more
Project settings window does not update the default presets until you cl...
Project settings window does not update the default presets until you click in it 1 Doc the project settings window below the inspec... Read more
[AMD Radeon only] CullResults.CreateSharedRendererScene Prevents SceneLo...
We're breaking down a common reported problem "SceneLoadAsync is not Async" https://fogbugz.unity3d.com/f/cases/845531/ to attempt t... Read more
[AMD Radeon only] Shadows.PrepareShadowMap Prevents SceneLoadAsync from ...
We're breaking down a common reported problem "SceneLoadAsync is not Async" https://fogbugz.unity3d.com/f/cases/845531/ to attempt t... Read more
Editor windows layout is being saved/loaded incorrectly when saving undo...
Steps to repro:1. Create a new project2. Organize windows on an external monitor, as shown in "beforeLoad.png"3. Save the layout4. L... Read more
[IL2CPP] AOT exception is thrown when using a dynamic delegate call
Steps to reproduce:1. Download 1097010_repro.zip2. Build project for Standalone with IL2CPP backend3. Launch the build app. Expected... Read more
[Addressables] "Exception: RawDataProvider unable to load from url" when...
Steps to reproduce:1. Open user attached project2. Play the "SampleScene" and observe a grid of playing cards loaded3. Build & R... Read more
Crash on mono_method_to_ir when trying to build after the project was cr...
To reproduce:1. Open attached project "1089219.zip"2. Build for any platform (tested on macOS standalone and iOS) Expected result: t... Read more
[Android] [LWRP] Some Sprites are not rendered in the scene
1) Download attached project and open in Unity2) Make sure Graphics API is set to Gles33) Build and run on a device4) Press PlayObse... Read more
NullReferenceException errors continuously thrown when CTRL + Left Click...
How to reproduce:1. Open the attached project (New Unity Project.zip)2. Open "New Timeline.playable" with Timeline Editor and select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left