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[Linux Editor] Assertion failed: Reentered BeginCurrentContext after dra...
Steps to reproduce: 1. Create a new project 2. In the scene, add a plane and a cube 3. Create a new material, change its color to re... Read more
Crash when accessing transform component after calling Resources.UnloadU...
Reproduction steps: # download and open the attached project # switch to android platform and make a build # install the apk t... Read more
[iOS] [3DTouch] touch is executed with a delay on screen edges
Reproduction steps (Reproduction video attached: 02/08/2017 3:06 PM, OnPointerDown.mp4 ): 1. Connect a device with a 3d Touch featu... Read more
[Android] Video playback lags when activating and deactivating Input Field
To reproduce: 1. Download and open attached "repro934841.zip" project. 2. Build and run for android. 3. Focus on Input field and en... Read more
Transition not smooth on specific asset
Open controller, play transition, see how it jumps in the middle. Read more
[SinglePassStereo] Changing the renderViewport scale + single pass not s...
1) Download the attached project 2) Open ViewPortScene 3) Ensure Target Platform is windows standalone 4) Ensure VR Supported is ena... Read more
Crash in AnimatorControllerPlayable::GetAnimatorClipInfo when the clipIn...
To reproduce: 1. Open attached project 2. Play the scene 3. Walk up to the top of the stairs and look over the edge 4. Turn sideway... Read more
Unity throws "GfxFramebufferGLES: An active RenderTargetSetup has dangli...
1. Open attached project 2. Open Unity Remote 4 3. Open Scene "Game" 4. Press play 5. When Unity Remote starts showing game view err... Read more
[CharacterController] Dynamic collider ignores Slope Limit and gives force
Repro steps: 1) Open the project I attached and bug.scene in it 2) Play it and move with the character into the moving Capsule 3) No... Read more
Dynamically loading Timeline from AssetBundle causes "Assertion failed o...
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Observe the "Assertion failed on expression: 'pred(*previous,... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “ArgumentOutOfRangeException“ error when selecting 'TMP_InputField' content using keyboard in WebGL build
- Colliders are shown with incorrect scale when observed through the Physics Debugger Collision Geometry view
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode