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[CharacterController] Dynamic collider ignores Slope Limit and gives force



Repro steps:
1) Open the project I attached and bug.scene in it
2) Play it and move with the character into the moving Capsule
3) Notice it launches the Player into the air (see .gif)
4) Change Slope Limit in the Character Controller component and notice it doesn't make any difference

Reproduced in: 5.4.0b2; 5.3.1p3; 5.2.3p3

Comments (20)

  1. derandy123

    Jul 09, 2016 17:40

    plz fix we need to have good characters' collisions

  2. sergeypisarev85

    Jul 07, 2016 08:47

    Please fix this! Thank you Unity team!

  3. moraa106

    Jul 01, 2016 06:59

    Fix this Issue its making the game unplayable. You realy want customers thinking twice about getting this. Becuse of that Issue when you can fix it and have others see you fix things with you product. Thats type Customer service comsumers want to pay for. Get with it.

  4. Sparrow421

    Jun 25, 2016 19:18

    Fix please


    Jun 25, 2016 08:01


  6. AshestoAshes

    Jun 24, 2016 07:56

    Plz fix!

  7. david31741

    Jun 06, 2016 16:30

    I would love to see this resolved - it is game breaking!

  8. Galwen

    Jun 06, 2016 15:21

    Please fix this issue. It is really impacting all aspects of the gameplay!

  9. Fearless90

    Jun 03, 2016 11:16

    Fix it please :S :( !

  10. Bentus

    Jun 02, 2016 11:48

    this is a issue from Dec 29, 2015 :*(

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