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Fixed in 5.4.0



Found in

Issue ID




Transition not smooth on specific asset



Open controller, play transition, see how it jumps in the middle.

Comments (3)

  1. cozyurt_unity

    Jul 15, 2020 11:53

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  2. pierrepaul

    Jan 22, 2016 11:30

    This has being fixed.

    There is still a problem with the project sent by V.NIKOLAEV.

    We have investigated it, and here is the answer from our dev:

    Hips bone from left clip in transition rotate more then 360 deg. This hits the quaternion interpolation limit.

    Root Motion is one possible fix for the problem.

    Or do not transition at this exact spot. Wait for left clip to be relatively align to right clip before doing a transition.

  3. v.nikolaev

    Dec 03, 2015 06:23

    In our case this problem reproduces when Animation Type in fbx is set to "Generic".

    It is relates to:

    We have found this issue on Unity 5.2.0 version also it reproduces after 5.2.1p1 patch upgrade.
    On unity 5.1.1f1 everything works fine, the animation blends smooth.

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