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[Android] Performance regression when loading a prefab with a lot of chi...
To reproduce: 1.Download and open attached "ResourcesLoadBugReport560p2.zip" project.2.Build and run on Android device.3.Open profil... Read more
[tvOS] Pressing the menu button on AppleTV remote doesn't exit to home s...
How to reproduce:1. Download and open the attached project "tvosbug.zip"2. Build and run it on tvOS3. Press the menu button on Apple... Read more
A 1000 times heavier GameObject will stutter when colliding with a light...
How to reproduce:1. Open the “HeavyObjectBug.zip“ project2. Open the “TestScene“3. Enter Play Mode4. Observe the Game view Expected ... Read more
[iOS] Crash in UnityRepaint() when resuming the app with different lands...
When the orientation of the device is changed after the phone has been locked and before resuming the app, a crash occurs in UnityRe... Read more
Unity throws out Fatal Error: Callback registration failed kMaxCallback
Unity throws out Fatal Error: "Callback registration failed kMaxCallback" after working with the project for 30 minutes or more. It ... Read more
[Hub] Error is thrown when creating a new project with 2D or 3D templates
Reproduction steps:1. Open Unity Hub2. At the top right corner select New Project3. Select Editor Version4. Select 3D Template5. At ... Read more
Multiple "Dynamic batching: index buffer source is NULL" errors because ...
Steps to reproduce: 1. Open attached project2. Open and play scene "Scene0"3. Notice console flooded with: "Dynamic batching: index ... Read more
Grid Gizmo is visible through the Scene Game Objects when the Post Proce...
How to reproduce: Open the attached project ("Post Processing Grid Gizmo Issue.zip) and enter the "test" scene Click on the Main Cam... Read more
Setting RectTransform sizeDelta after setting position will corrupt posi...
Repro steps:Open attachecd project and run the RectTransform scenePress space to switch between setting SizeDelta before and after p... Read more
Physics.Raycast fails when a Capsule Collider at a default position is used
Reproduction steps:1. Open the attached “BrokenCapsule.zip” project2. Open the “BrokenRaycast” Scene3. Enter the Play mode4. Observe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12