Search Issue Tracker
Fixed in 1.1.0-preview.3
Votes
19
Found in [Package]
2019.3.0b6
Issue ID
1190150
Regression
Yes
[New Input System] Enabling Enhanced Touch yields errors related to memory leak
To repro this:
1. Open the attached project ("BugReporter-TouchTimeline.zip")
2. Open the SampleScene
3. Make sure "Touch Simulation" script component on 'Global' GameObject is enabled
4. Enter Play Mode
5. Click and hold the left-mouse button on the Game View window and drag it outside of it
6. Notice "Pointer should have exited all objects before being removed" error in the console
7. Exit and enter the Play Mode again
Expected result: No errors are thrown
Actual result: 'A Native Collection has not been disposed, resulting in a memory leak. Enable Full StackTraces to get more details.' error is thrown
Reproducible with: 2019.3.10f1, 2020.1.0b5, 2020.2.0a7
Couldn't test with: 2017.4, 2018.4 (minimal required package version is not supported)
Reproducible with package versions: 0.9.0-preview, 1.0.0-preview.6
Note: Error is also sometimes thrown after entering the Play Mode when Enchanted Touch API is used (usually after 'Pointer should have exited all objects before being removed' error is thrown in Play Mode)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
Resolution Note (fix version 1.1.0-preview.3):
Fixed in 1.1.0-preview.3 available for 2019.4 and above