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[Android] Playing video from URL using videoPlayer crashes android build
Steps to reproduce:1. Open attached project2. Build and run for android scene "videoTest2"-Crash on application start Results: Andro... Read more
FBX animations with rigs made with Maya and imported into Unity shake un...
Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Observe animating object Expected result: animation ... Read more
[Scaling] Particle velocity and force of world space are ignored in scaling
Repro steps:1. Open a new Unity project and import attached asset package.2. Press Play.3. Observe how world space particles (the re... Read more
Crashes on physx::PxsSolverSetupSolveTask::runInternal when x/y/z motion...
Steps to reproduce:1. Download bugreport_crash.zip and open Assets/SimulationRecorder/BenchmarkRecorder.unity scene2. Press play to ... Read more
Crash at ProfilerProperty::GetFrameTime while pausing/unpausing Play mode
To reproduce: I found these steps most reliable, but other combinations might work too 1. Create a new project2. Enter play mode3. O... Read more
'Failed to enable .NET Framework 3.5' error during Editor installation
During Editor installation I'm getting 'Failed to enable .NET Framework 3.5: Unity might nor run after the install has completed.' e... Read more
Editor crashes with the ShadowTextureRenderer script
Reproduction steps:1. Open the attached project "New Unity Project 9.zip";2. Observe the crash (sometimes it happens when you double... Read more
[VR] [Oculus] Pausing and pressing play afterwards makes Unity crash
Steps to reproduce: 1. Create a new project2. Turn on VR support in player settings and enable 'Oculus'3. Press pause4. Press play A... Read more
VR.InputTracking.disablePositionalTracking takes 1 frame, unlike other t...
How to reproduce:1. Open user provided project2. Build and run on device3. Inspect debug output Expected behaviour: Disabling positi... Read more
[iOS][Xcode] Stack traces miss frames on iOS with IL2CPP and "Run in Xco...
Reproduction Steps:1. Open "StackTraceTest" project2. Open build settings3. Set "Run in Xcode as" to "Release"4. Build and deploy to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
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