Search Issue Tracker
HideInMenu attribute on a custom Marker class does not hide it from the ...
1) Add the file that is linked to this case (see first comment) to your project.2) Create a new timeline asset.3) Open the timeline ... Read more
ECS/Hybrid Rendering fails to build for UWP
Setup a UWP/Mixed Reality/ARM64 configuration (for HoloLens 2) to build a simple cube scene with Hybrid Rendering/ECS using latest p... Read more
macOS Native Plugins not detected or misplaced in Builds
Pending further investigation on PS4 test failures @andews https://ono.unity3d.com/unity/unity/pull-request/102500/_/platform/misc/c... Read more
Shader Graph sticky notes can not be copied and pasted
1. Create a new project2. Install Shader Graph package3. Right-click in Project Browser -> Create -> Shader -> Unlit Graph4... Read more
Tessellation/surface shaders are throwing graphical artifacts when Terra...
How to reproduce:1. Open attached project "case_1198997-REPRO.zip"2. Open Terrain scene3. Select Terrain Game object4. Open Inspecto... Read more
Input System Custom Binding broken / not registered when using RuntimeIn...
Steps to reproduce:1) Open user's attached project "UnityTouchSamples.zip"2) Make sure you have no "Scenes in Build"3) Build4) Notic... Read more
[HDRP][19.3] HD Template scene is not getting created
Steps to reproduce:1) Create a new project with HDRP template2) Window > Package Manager > Upgrade HDRP to 7.2.12) Assets >... Read more
[ProBuilder] Editor terminates with return code 0 when "New Poly Shape" ...
"Fatal Error!" dialogue pop-ups when a "New Poly Shape" is created and undo is performed, along with error: "Application will termin... Read more
[ProBuilder] Vertical scrollbar is not working from Actions panel in the...
Vertical scrollbar doesn't work on scrolling mouse button as well as dragging the scroll handle upwards or downwards, However it wor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved