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[Windows] 'Null texture passed to GUI.DrawTexture' warning on opening Pr...
Reproduction steps:1. Open the attached user's project "New Unity Project (8).zip"2. Upon opening the project right-click in the Pro... Read more
[Behavior change] mono_debug_find_method returns non-null object for not...
Steps to reproduce:1. Download the attached "UIToolkitSamples-master.zip" project2. Open the Trade scene3. Open profiler, activate "... Read more
Platform's colliders do not extend to the end of the sprite texture
Reproduction steps:1. Download and open the attached "BirdPerson.zip" project2. In the Hierarchy window, select "Level" > "Terrai... Read more
Disconnecting external monitor crashes Unity Editor when in Full Screen ...
How to reproduce:1. Connect one external monitor, set the Laptop's monitor as the primary display2. Connect a second external monito... Read more
[Android 12] The scene is undersized when app is in horizontal position ...
How to reproduce:1. Open the attached project2. Lock mobile device3. Build & run the project on the device4. Unlock the device(A... Read more
[Android] Videos are not played from URL
How to reproduce:1. Open the attached project2. Build & Run project3. Press the Play button Expected result: Video is playedActu... Read more
Full-rect sprite packed in Sprite Atlas gives (0,0,0,0) textureRect when...
Reproduction steps:1. Open the attached "Bugs.zip" project and scene "New Scene"2. Enter play mode3. Observe the play mode window4. ... Read more
URL links do not open in AoT/IL2CPP build when using Open URL node in Vi...
How to reproduce:1. Open the attached project "1356405.zip"2. In the Project window, open scene "SampleScene"3. In the menu bar, sel... Read more
MaterialPropertyBlock arrays are limited to 1023 elements
MaterialPropertyBlock arrays are limited to 1023 elements. This makes instances rendering less efficient. STR:1. Make a new Unity pr... Read more
Button padding resets when Aspect ratio is changed
How to reproduce:1. Open the attached project "Repro.zip"2. Open Assets/Scenes/Prototype Scene 2_UIT.unity3. Enter Play Mode4. Chang... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used